ȸ α â


α ޴

!  å


  • <ڻ> | İ#
 󼼺
Ϸ


Ϸ

/<>,<Ǽ>,<漺>,<ȿ> | ñ׸

Ⱓ
2014-06-30
PDF
뷮
0
PCƮºPC
Ȳ
1, 0, 0
å α׷ ġ ȵǽó?å α׷  ġ
 Ұ
 Ұ
ټ

 Ұ

å ַ , , ޿ ʿ ܰ躰 ̵带 ϴ ǹ, Ʈ ࿡ ʿ 𵨰 ׵ Ѹϰ ִ. å Ư ⿡ ʵ ׿ ϰ ִ. Ϸ о Clark Quinn å Ϸ׿ ظ ٷ, Ͽ ɼ ϰ, Ϸ ʵ ࿡ ݵǴ ٷ Ӹ ƴ϶ ȭ ȹ ȿ Ϸ ϰ ִ.
ϱ , , Ȱ а پ н ȸ ϴ ϸ鼭 ο ̴. ο ǰ 񽺸 , ذῡ ֱ⵵ Ѵ. ʿ ϰ, н ȭϰ, ϰ ν ΰ Ǿش.

ڴ å Ϸ׿ ִ , Ϸ ǻ, Ϸ 迡 ģϸ鼭 ϰ ȳְ ִ. ÿ Ϸ ܼ н ƴ϶ ⿩ ִٴ ְ ִ.
- Jane Hart (Center for Learning and Performance Technologies â ǥ)

츮 Ϸ ȭ ⿡ ̷ ̷̶ Ѵ. ȭ θƮ Ŀ´̼ ٲپҵ Ϸ Ű ȿ̸鼭 ذå ִ. ڴ Ϸ ѷ ȯȣ ϰ, ٽ̰ Ȯϰ ϰ ϰ ִ.
- Michael Allen (Allen Interactions ǥ)

츮 ̷ ̴. ׷ ͺ ũ ĥ ̴. ڴ ̸ ʿ Ŵ ϰ ִ.
-Jay Cross (Internet Time ǥ Informal Learning )

츮 ġ ð н ƺ Ͼ ϻ Ϳ ̷ ʴ ȿ Ȳ ϰ ȴ. ڴ 忡 ̸鼭 ̸ ο н ̲ ⸦  Ȱؾ Ȯϸ鼭 ̵带 ϰ ִ.
-Jane Bozarth (Social Media for Trainers and Better Than Bullet Points ڻ)

å Ϸ ̵ ÿ ǹ̸ ǻܺ å̱⵵ ϴ.
-Allison Rossett (ָ̰б )

ڴ ȭ ż ϴ ʿ ʵ ְ ִ. 츮 () ʰ ȯ濡 ذå Ѵ.
- Marcia Conner ( ȭ о Ʈ
The New Social Learning: A Guide to Transforming Organization Through Social Media )

Ұ

å Clark Quinn ڻ 500 , , α, 񿵸  ַ ϴ Quinnovation ǥ̸, Ʈ ε ռϰ Ȱϰ ִ. ǥ δ Engaging Learning, Designing e-Learning Simulation Games ִ.



Ұ


Ѿб ڻ
ѱм

Ǽ
Ѿб ڻ
ȣб


Ѿб ڻ
ܱ

ȿ
Ѿб ڻ
ܱб

ڼҰ

9791130301303

1 Ϸΰ
01
02 λ

2
03 н
04
05 ƶ ϱ
06 ü
07 𵨵

3 ٽ
08 ÷
09
10
11

4
12 ȭϱ
13 Ϸ Ʈ
14 Ϸ ࿡ ű

ټ

  • 10
  • 8
  • 6
  • 4
  • 2

(ѱ 40̳)
侲
Ʈ
 ۼ ۼ õ

ϵ ϴ.